Regular Robot #1
Some progress on Regular Robot. Modeling scene Timelapse. Follow project on twitter. Follow project on facebook. – Andrius Tweet This Post
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Some progress on Regular Robot. Modeling scene Timelapse. Follow project on twitter. Follow project on facebook. – Andrius Tweet This Post
New big update just hit the Asset Store, the version 2.4. 🙂 Get it here – https://www.assetstore.unity3d.com/en/#!/content/11698 Release Notes v2.4: Features 3D Grid (+grid scale) Export Map (or any other GamObject) to Raw OBJ with...
proScreenShot Solution is now available on the Unity Asset Store – https://www.assetstore.unity3d.com/en/#!/content/45571 proScreenShot is a fully customizable solution for making editor or in-game screenshots. Platforms – Supports all platforms. Blend Textures – Blend textures on...
proPixel 3D Paint is now available on the Unity Asset Store! Features 3D Paint Runtime Support Custom Tiles and Textures Project Browser (+works in Runtime) Different paint modes, custom categories Includes proMesh Combine Utility For Free! Load your Creations in...
Reduce your draw calls! proMesh Combine Utility is now available on the Unity Asset Store. Useful tool for combining meshes in editor or at runtime. Screenshots Features – Combine meshes in the Editor or...
Hello all I want to announce the major proTile Map Editor 2 release is now live on the Asset Store. Video Presentation (better to watch on youtube with fullscreen and 1080px60) Screen Shots Main Features –...
Introducing to new features in v1.4 update. Some new Screenshots: Update includes: – Tile Randomizer. Randomize your tile prefabs / rotation when building. – New and better Mass Builder. Ability to mass build vertically....
Hello! With pleasure I announce you Unity proTile Map Editor, Unity Editor Extension for making tile based maps! Feature list: Different types of painting Tiles (Standard, Mass, Continuous). Tile-Connections: will connect roads, walls and...
More updates! Game Play and Map Editor video: Andrius Kuznecovas Tweet This Post
This is my current project called Odd Bounce. See built-in game map editor video: part 2 Andrius Kuznecovas Tweet This Post